The Mazinger Z Infinity Ver., which previously came out as an HG, has now been released at the big 1/60 scale. You might think 1/60 sounds PG-sized, but here's the thing — Mazinger Z, which was originally about the same size as a Gundam in the lore, jumped up to 25 meters tall in the Infinity version. The result is a kit with a head height of 42cm, which is absolutely massive, and as you can see in the comparison photos above, it makes the Mega Size First look downright tiny.
Befitting its enormous size, it comes in a super-oversized box that's just a hair bigger than even the largest MG boxes, and the price tag of ¥13,000 puts it firmly in PG territory (..). The contents follow exactly the same concept as the Mega Size kits — no inner frame, just a big shell. The polycaps are also reused straight from the Mega Size, and the overall feel is like a direct scale-up of the HG Mazinger Z Infinity Ver.
Sure, the Hover Pilder and some of the detail work are a bit more refined, but it's not an exaggeration to say the overall parts layout is almost identical to the HG. The accessories and how you use them are the same too — though the rocket punch flame effect parts that were included with the HG are gone here. Which kind of makes sense, since even if you wanted to display the separated arm mid-flight, there's no stand out there that can cover a 40cm display height. The Iron Cutter, Drill Missiles, and the Jet Scrander attachment/detachment method are all exactly the same as well. The one addition with the Jet Scrander is that the wings can now fold into an X shape, which should come in handy given how much display space this thing eats up.
With a kit this massive, joint strength is the biggest concern, but thankfully the Mega Size polycaps do a solid job of holding the whole body together. That said, it doesn't quite have that rock-solid, locked-in feel of the Mega Size First — probably because of the sheer size — though it's not loose enough to be a real problem and holds up well enough. There's also a support peg for the back of the feet to keep it from falling backwards, so standing it upright is no issue at all. However, when you spread the legs into a wider pose, the hip joints do feel a bit unstable.
Post-posing stability isn't bad, but the articulation itself actually feels like a step down from the HG. The ankle range of motion front-to-back is especially limited, which seems like an intentional restriction to keep the big frame from toppling over. So this isn't really a kit you'd expect dynamic poses from — but honestly, just standing there it already commands an overwhelming presence.
Befitting its big scale, an LED unit for lighting up the head can be inserted into the body — batteries sold separately, of course. By combining light-blocking black stickers and reflective silver foil stickers, you can get the eyes and ears to glow red. You do need to dim the lights to really see it, but the effect itself is pretty decent. It's definitely more noticeable than the light-up eyes on a tiny Gundam head, that's for sure.
One downside worth mentioning is that unlike existing Mega Size kits, which have that satisfying, smooth snap-together feel, this one feels stiff throughout and makes for a somewhat uncomfortable build. It seems like the tolerances were set tighter to keep the large frame together, but there are quite a few parts that take real force to push in. Attaching the Iron Cutter by sliding the forearm armor also gave me a hard time, since that small forearm armor piece just wouldn't budge.
So this is a kit with clear strengths and weaknesses, and the strength of this kit is not the detail, not the mechanics, not the articulation, not the inner frame — it's purely "size."It's a kit whose value lies in being able to display a Mazinger of terrifyingly massive proportions — one that makes even Mega Size Gundams look small, let alone a PG — standing upright on reasonably solid joints. :-)
1/60 Mazinger Z Infinity Ver. | 2020. 3 | ¥13,000
AIThis page was translated by Claude Sonnet.