Kit Review
Straight build + light panel lining + seals
The underside with all landing gear retracted.
The landing gear gimmick alone honestly deserves a perfect 100 out of 100.
The cockpit detail is great too.
The small, intricate seals used in the cockpit really bring the whole thing to life.
Also, throughout the body there are clear parts with silver seals behind them to create a reflective effect —
but then you end up covering them with opaque stickers on the outside, so they get hidden anyway..
If you really want to do it properly, you'd have to paint each clear part individually with clear paint.
Transformation to Gerwork Mode
Looking at the internal gimmick, it works like this...
The folding positions of the two fins are offset in layers so they fold flat and neatly.
Gerwalk mode with the arms still stowed.
Not sure about everything else, but the proportions with the legs spread out look pretty solid.
rotate the connection point to the fuselage 180 degrees and pull the arm out to the side.
The arm extraction gimmick is way easier than on the VF-25.
By pulling out the hand and extending the elbow at the same time,
it gives the forearm a slightly wider range of motion.
The transformation gimmicks really do pay attention to even the smallest details.
Pay special attention to the small nub next to the three fingers during assembly.
If you mistake it for a gate mark and trim it off, the index finger won't stay in place at all and will just fall out.
It seems quite a few people made this mistake early on, so definitely watch out when building.
If you do trim it off with a knife... you'll just have to glue the index finger in place;;;;;;;;;;
The way the gun pod grip connects to the peg on the palm works well enough,
so fortunately once it's in the hand, it doesn't come out easily.
Whatever else you might say, the spread-leg stance in Gerwalk mode is definitely worth praising.
The upper leg joints are designed to splay out slightly to each side,
so when you set it down on a surface you can get that natural-looking pose.
Transformation to battroid Mode
As shown above, the wing connection points are designed with a slide mechanism,
so once the wings are folded you can push them in one more time to make everything more compact.
Fully detach the legs and move the connector plate out of the way.
The legs use a detach-and-reattach method like this,
which leaves me a little disappointed when it comes to calling this a truly complete transformation..
As the nose section is rotated inward like this,
the red cockpit cover that was hidden beneath the chest plate can be slid out.
Rotate the head 180 degrees, then swing it through the body gap and pull it forward.
Honestly, the head is way too big to actually rotate it through that gap...
it's much easier to just fully separate the body halves, rotate the head, and then put it back together. ㅡ,.ㅡ
After folding the front and rear body panels 180 degrees, the leg connector plate
is supposed to just rest on top of the leg fixing pins on the back.
The problem is there's no actual locking mechanism — it just sits there — so the body ends up being extremely poorly secured.
This is the only gimmick meant to hold the body angle after folding, and it barely does its job..
Inside the leg there's a fixing pin that was pushed all the way in —
pull it out as far as it'll go and insert it into the empty slot inside the nose as shown above.
Insert the pulled-out hip fixing pin into the center of the nose, close the cover, and the hip joint is done... or so they say, but
the connection is so flimsy that the legs pop off constantly during posing T_T
After much deliberation, here's the solution I came up with...
When resting the leg connector plate on the back, use double-sided tape to firmly secure it to the back panel,
and the body angle will hold reasonably well.
Without doing something like this, action poses are nearly impossible..
It's hard enough just to get it standing, let alone posing.
Battroid mode, finally transformed after all that struggle.
Compared to Fighter/Gerwalk mode... the proportions feel a bit off T_T
As a bonus, a figure of our beloved Lynn Minmay is included.
The figure detail is quite impressive for its size.
Aerial firing pose.
Doesn't look all that cool, honestly.
On top of that, the weak hip joints keep making the legs fall off... posing this thing is an absolute nightmare T_T
After the Macross Frontier Valkyries were released as impressive transforming kits, I'm sure many of you were hoping Bandai would give the original VF-1 a proper renewal. As an old-school fan with a deep love for the 80s Macross, I too had been waiting for a fully transforming VF-1 built with modern technology, once all those complicated licensing issues were sorted out.
As if answering the long wait of fans everywhere, the VF-1 has finally been released as a completely new kit, with the active involvement of Shoji Kawamori himself — the father of the Valkyrie. And from the moment it hit shelves, it's been generating all kinds of buzz. (For better or worse...)
A VF-1 Valkyrie built with Bandai's engineering at its current peak naturally comes with sky-high expectations. I was hoping for a true full transformation, of course, along with solid proportions and stability in each mode... but to cut straight to the conclusion, "Too much of a good thing"— that's exactly what this kit turned out to be. T_T
First of all, the Fighter-Gerwalk-Battroid transformation gimmick — the very heart of the Valkyrie — is an absolute showcase of dazzling engineering. It feels like they benchmarked every problem from all similar transforming kits that came before, and even covered details you wouldn't have expected. Since this kit has very clear strengths and weaknesses, I'll break the review down into pros and cons.
Pros












































































































