HGUC MSA-005

Methuss

Kit Review

Straight build + Panel lining

The Zeta craze continues! This time it's the Methuss's turn. The Methuss is a TMS (Transforming Mobile Suit) with quite a distinctive design, sporting a bright orange color scheme similar to the Asshimar.

The bright orange molded color comes out reasonably clean... but because the color is so light, it feels like it's lacking a bit of depth somehow. The Asshimar at least had an olive drab-ish color combination going on, but with the Methuss being almost entirely bright orange, it does feel a little plain. Not much you can do when that's just how the design is, though.

Transforming kits often tend to have limited articulation or struggle to hold poses, and this Methuss is on the worse end of that. The limbs fold up well enough in their own way, but when you actually try to pose it, the options are very limited. The shoulder joint structure in particular is a bit hard to wrap your head around — it almost feels like a step back to older kits. It's a part where polycaps could easily allow full movement, but instead the shoulders are fixed so they don't move in any direction and can only rotate. You can work around it by rotating the arm and using the forearm joint to move it in different directions, but it still looks awkward. Maybe that's why, right after release, there was a lot of talk going around about modifying the shoulders.

Even if the articulation leaves something to be desired, the transformation itself goes smoothly and stays true to what a transforming kit should be. The overall stability in transformed form is a little lacking, but thankfully the rear leg verniers lock into the shoulders quite firmly, which does a good job of holding the whole frame together.

And interestingly, the somewhat awkward MS design actually transforms into a more stable and convincing shape in MA mode. MA mode gives you the feeling of a well-constructed, cohesive structure overall. On top of that, it comes with some cool landing gear, so it looks pretty nice when you set it down on a surface.

One fun extra is the auxiliary power cable, included to recreate a scene from the anime. You can connect it to the HGUC Hyper Mega Launcher + Hyper Zeta kit to recreate that scene from the show. The only issue is that the Methuss's hand parts don't hold on very securely in this configuration, making it a bit tricky to keep everything in place. You'll probably want to just glue the Methuss's hand parts down for your own sanity..

And just like its predecessor the Paras Athene, it's compatible with the multi-purpose stand included with the Asshimar/Gabthley kits. Remove the cover on the rear section (though why they picked that exact spot is beyond me..;;) and you can attach the stand. This works for both MS and MA modes, and it seems like they're planning to carry this option over to future kit releases as well.

The kit quality itself is clearly up to modern, clean standards, but the slightly awkward design and limited articulation make it feel a bit underwhelming compared to the recent Zeta kits. ^^; It kind of feels like maybe a little less care went into it somehow..

Well, regardless, Methuss is Methuss. Compared to the poor quality of the old vintage kit, this is a massive leap forward. It seems like more than enough of a kit to bring back those Zeta memories and amp up the excitement for the Zeta movies. I really hope they go ahead and release every last Zeta kit this way ^^

HGUC Methuss | 2006.3 | ¥1,400

AIThis page was translated by Claude Sonnet.