MG

G-Fighter

Kit Review

Straight build
+ panel lining + decals

To kick off 2009, a unique mecha made its way into the MG lineup.
Just like the MG Ball, a non-MS craft got the MG treatment — and that's the "G-Fighter."

As you probably know, the G-Fighter is a support mecha from the First Gundam era, designed to back up the RX-78 Gundam.
It combines with the Gundam in various configurations for different combat roles.
The G-Fighter's combination options are truly extensive — there's the fully combined G-Armor,
the upper-body combo G-Fighter, the lower-body combo G-Sky, the Gundam upper body combined with B parts for the Gundam Sky, and more — it gets recycled like crazy.
Honestly, this kind of transforming/combining gimmick has a pretty toy-like feel to it,
and I did wonder if releasing it as an MG was a bit of a stretch.

But hey, MG is MG!
This became yet another example proving that even a toy-ish design gets completely transformed when it comes out as an MG.
First off, it's got a full internal frame like any proper MG, and it's packed with all sorts of clever gimmicks that feel like someone really put their thinking cap on.
Above all, the experience of assembling a flying craft with a full internal frame structure is incredibly fresh. ^^
You build the skeleton, put up the internal walls, then layer on the outer armor...
Not just the frame, but even the hard-to-see spots are covered in nicely engraved detail,
giving you a unique building experience that's quite different from assembling an MS.
In short, it's a real joy to build. ^^

I figured there wouldn't be much beyond the cockpit hatch opening, but the open gimmicks for the front and rear missile bays are also reproduced,
and most importantly, the various combining gimmicks are designed almost "perfectly."
Given the complex nature of a transforming/combining kit, weak locking mechanisms would be a real headache —
but thankfully, thanks to all the various locking gimmicks, the G-Armor, G-Fighter, and G-Sky all hold together nice and solid.
The caterpillar locking section and the versatile use of the generator unit are particularly impressive,
and the proportions, detail, and three-dimensionality of the generator unit — which doubles as a replacement for Gundam's lower body — are genuinely excellent.

As a bonus, a few extra features are included: a new, sharper Gundam Hammer is bundled in,
and using the extra shield for the G-Armor, you can even set up a double shield configuration.
This was completely unexpected, but it's a fun little option.

The G-Fighter's caterpillar tracks are reproduced as fixed rather than rubber-movable,
but thanks to that, the detail is very satisfying.
They even naturally replicate the way the tracks would sag under gravity —
which makes me think that whenever the Guntank eventually gets released down the line, it'll probably go the same route.

There are also a few odd things to note... among the leftover parts, there are some suspicious pieces.
They look like they clearly had a purpose at the design stage but were changed somewhere along the way — there are parts that are strangely left over. (See the review photos.)
Also, the runners throughout are labeled GA, GB, GC and so on, rather than just A, B, C.
This is probably a runner naming convention with a combined pack with Gundam 2.0 in mind,
to distinguish them from Gundam 2.0's A, B, C runners.
(Well, Bandai isn't the type to just release this one thing and call it a day...)

Anyway, the overall quality gives you that "this is MG alright!" feeling,
and you can tell they made an effort to stay faithful to the basics without any major flaws, while still throwing in some extra bonuses.
Rather than spelling it all out in words, seeing is believing — just check out the 250-plus review photos and comments.

Looking at the scorecard, I gave it the same 100 points as the MG Ball.
That 100 points doesn't mean "perfect," though.
As time has gone on, kits that exceed the old scoring criteria have been coming out more frequently,
so the overall scoring scale has been adjusted upward to reflect current standards.

The reason I'm giving the MG G-Fighter 100 points is simply because it's rock-solid in all the fundamentals with nothing to complain about.
Gimmicks, internal frame, transformation structure — everything you'd need when turning the G-Fighter into an MG feels like it's been faithfully delivered.
In other words, it means everything needed to make the G-Fighter into a proper kit has been well executed —
not that it's simply flawless in an absolute sense.

The G-Fighter is ultimately an item aimed at older fans, so at the very least, it should make a great gift for those who have fond memories of First Gundam.
I guess it's that feeling of "this is the baseline when you build something with the latest MG technology."
It wasn't a kit I had huge expectations for, but I still came away more satisfied than expected.
After all, opportunities to build non-MS mecha at MG-level quality don't come along very often. :-)

MG  G-Fighter
CategoryRatingAnalysis
Seam Lines★★★★★Seam lines eliminated through boundary-based color separation and single-piece molding.
Molding Color / Color Separation★★★★★Flawless color separation that nails all the basics.
Proportions★★★★★Even a toy-ish design feels like something else entirely when it comes out as an MG.
Articulation★★★★★All the necessary parts articulate properly.
Joint Strength★★★★★Most of the gimmicks are stiff enough to hold their positions firmly.
Internal Frame★★★★★The overall frame and interior molding don't really feel like they belong on an aircraft..
Detail★★★★★Surprisingly detailed. Craftsman-level dedication even in places you can't see.
Weapons / Accessories★★★★★Gimmick recreation and accessories that go beyond expectations.
Parts Count / Price★★★★★314 parts total. 56.1 parts per ¥1000 — not a lot of parts, but they're big.
Uniqueness★★★★★A surprising kit. Build anything as an MG and it transforms like this!
Dalong's Point : 100 pts.

MG G-Fighter | 2009. 1 | ¥6,200

AIThis page was translated by Claude Sonnet.