Kit Review
Straight build
+ panel lining + decals
1. Basic
Size comparison with a cigarette pack.
Being 1/100 scale, it's not just big — it's got some serious weight to it.
One thing worth noting — when assembling the caterpillar track wheels, each one is shaped so it only fits its matching counterpart on the back,
so there's no chance of accidentally swapping them around.
It's a thoughtful little touch for when you've got a lot of similar-looking parts.
This is actually something Kotobukiya is known for — they make the locking pins on nearly every part
all different shapes, so you simply can't put things in the wrong place.
Bandai hasn't really cared much about this kind of assembly mistake prevention(?) up until now...
Whether it's Kotobukiya's influence or not, they've been slowly showing signs of picking it up lately. A welcome change. :-)
The cockpit hatch opens up nicely.
For the pilot figure, you choose between Sayla and Sleggar.
The one with broader shoulders is Sleggar, and the one with narrower shoulders and a slightly more prominent chest is Sayla.
Folding back the nose section reveals a small missile gimmick.
Faithful detail recreation worthy of an MG.
(Due to an assembly mistake, the cylinder ended up facing the wrong way. My apologies! ^^;)
There are only 3 leftover parts...
But the bottom two are pretty mysterious.
These aren't just unused extras — they're parts that were never used at all. What on earth were they meant for?
Looking at the shape, they look like some kind of vernier connector parts...
Were they cut during a design change, or could they be a hint at another kit down the line?
2. Mechanic Frame
Outer armor removal shot.
The removal method is a bit different from a typical MS...
This aircraft(?) actually has a full inner frame. MG is MG, after all.
The section where you can cleanly strip the frame is really just the center body.
The wing sections on either side are less of an inner frame and more of a built-in frame(??) concept.
(See the detailed explanation below.)
First, the body frame.
I had my doubts, but they actually went and gave the G-Fighter a full inner frame... -_-;
The internal storage section of the A parts has great detail too.
This is where Gundam's head and upper body connect.
This part is the generator unit that stores inside the container.
It's shaped kind of like Gundam's legs — you pop it in when you don't want to leave the container interior empty. ;
3. G-Fighter
The lower container cover on the B parts can be opened and closed at various angles thanks to a double-joint gimmick.
Both the outer and inner sections fold, giving it about 180 degrees of movement.
Insert the fixing rod into the center of the generator to stand it up.
The generator unit is shaped like Gundam's legs.. and the position where you insert and stand it up is just perfect.. (Hey, wait a minute!)
This is the cover locking gimmick.
To prevent the cover from being pushed inward, push the duct-shaped switch inward
so the locking stopper pops out.
Close the cover.
At this point, fold the fixing rod 90 degrees backward,
and the cover will lock in firmly as it meshes with the multiple slots that connect to it.
Fold the caterpillar mount backward and shorten its length.
The caterpillar fixing rod operates on a slide mechanism.
Then insert the fixing rod into the top of Part B, fold it 90 degrees, and push the caterpillar into the container.
The underside gimmick attaches to the front of the caterpillar,
and once you close the cover it sits at a clean, sharp angle.
G-Fighter in flight mode on the stand.
It's the same G-Fighter, but you can display it three ways — caterpillar / landing gear / flight mode.
4. G-Armor
Push the vernier section at the rear of the wing backward, then rotate the wing mount 180 degrees and fold it back.
Push the lower body into the container, then insert the fixing rod into the top of Part B to lock it in place.
Insert the Gundam 2.0's upper body into Part A.
Make sure the U-shaped fixing pin on Part A wraps around the shoulder joints.
Connecting Part A to the Gundam's upper body is a little trickier than you'd expect, but it gets easy after a few tries.. ^^;
Insert the three pins on the caterpillar fixing rod
into the Gundam 2.0's backpack/rear hole and the fixing rod hole secured to Part B respectively.
5. G-Bull / G-Bull Easy
Pull the caterpillar out as far forward as possible, fold it, then insert the fixing pin into the hole on the Gundam's backpack.
Just like with the G-Fighter, you need to get the angle right at the folding point to secure the caterpillar properly.
This is the G-Fighter Easy without the Core Block. (It's nothing, easy~ ;)
In the original setting, the mega particle cannon rotates to the rear, so the bottom of the upper body with the hole is depicted as the front.
The HGUC G-Fighter Easy follows that same setting, but
in this MG G-Fighter Easy, the eagle head side is defined as the front.
So the G-Fighter and G-Fighter Easy actually face in completely opposite directions.
Visually, the MG's interpretation looks more convincing.
6. G-Sky / G-Sky Easy
G-Fighter Easy and G-Sky.
Since the G-Fighter and G-Sky share the Core Fighter, you can't display both at the same time.
7. Gundam Sky
8. G-Fighter & Gundam RX-78 v2.0
Action pose with the new Gundam Hammer included with the G-Fighter.
Those spikes look sharp enough to hurt;
Remove all the internal gimmick parts from Gundam 2.0's shield,
and remove the cross piece from the front of the G-Fighter's shield.

















































































































































































