The MG Seven Sword has been released as a variation of the MG 00 Raiser. It's a minor variant in terms of the unit itself, but it's always been popular thanks to its great look, so it eventually made it to MG. Early on there was a lot of back-and-forth about whether it would just come out as the Seven Sword, but in the end it was released as the Seven Sword/G, complete with all 7 blades plus the GN Sword II Blaster.
The base 00 Gundam is naturally the same kit as the MG 00 Raiser — the only difference is the knee parts for connecting the GN Katars, everything else is identical. True to the Seven Sword name, 2 GN Katars, GN Sword II Long & Short, and the large GN Buster Sword II are all added, and true to the /G version, the GN Sword II Blaster is included as well for a full package.
It's a kit loaded with weapons, but since the MG 00 Raiser was already quite bulky thanks to the 0 Raiser unit, the Seven Sword actually has about 80 fewer parts, and as a result it's also ¥1,000 cheaper. Maybe that's why it feels faster and easier to build compared to the MG 00 Raiser, and the weapon assembly is fun, which makes the whole experience even more enjoyable.
The GN Buster Sword II has linked gimmicks in both the blade and handle sections, so there's a satisfying snap-snap feel as things automatically open and close, and you can also recreate the lighting gimmick with 5 spread points from a single LED unit. The MG 00 Raiser needed 5 LED units — chest, 2 GN Drives, and 2 0 Raiser binders — but the MG Seven Sword replaces the 2 0 Raiser binders with just 1 in the GN Buster Sword II, so it only needs 4 LED units total. Of course, not a single one is included in the kit so you have to buy them separately, which does add up cost-wise.
That said, the LED lighting effect on the GN Buster Sword II is more impressive than any other 00 series kit, so it really feels worth the money. I'd go as far as to say it's worth picking up at least one LED unit just for this thing alone.
Just like the MG 00 Gundam, the MG Seven Sword delivers solid joint strength, excellent articulation, and a rich arsenal that lets you pull off all kinds of poses. The GN Katars alone can be used individually, combined, handle-combined, forearm-mounted, or in shield form — and with the GN Sword II Long and Short, GN Buster Sword II, 2 beam sabers, and more, you really can pull off a wildly varied range of action poses that live up to the "7 swords" name.
But in practice, the holding power is iffy in a lot of ways, making it surprisingly tricky to actually get poses to stay T_T. Most of the action poses shown above — with maybe one or two exceptions — took countless attempts before I could finally get them to hold long enough to photograph. Given the nature of the unit, stuff is hanging off it everywhere and keeps falling off, and the palm pegs often don't grip securely, so getting poses to stay put is a constant struggle. Having a ton of weapons means lots of pose variety, which is a plus — but actually pulling each one off in practice is genuinely frustrating, and that's a pretty serious Achilles' heel for this kit. Either way, reproducing all those action poses up there requires serious patience and a zen-like state of mind.
On top of that, this is the same issue I noticed with the MG 00 Raiser — overall joint strength is clearly solid, but the sheer amount of stuff hanging off the kit means the hip and ankle joints don't feel quite as sturdy as you'd hope. At least the Seven Sword is slimmer compared to the 00 Raiser, which is chunky on the sides and back, so it's a bit better in that regard — but it's still a somewhat worrying point. Fortunately, with the MG Seven Sword, the GN Buster Sword II on the left shoulder and the GN Sword II Long on the right hip can oddly act as stands, making it easy to keep upright. But looking at the MG 00 Raiser next to it now, that one feels a bit precarious. It's better than the 1/100 No Grade, but there's a definite sense that it gets less stable over time. Well, I guess if you just say both kits are meant to be displayed on a stand anyway, that's the end of that discussion... *cough*.
In conclusion, it's a great kit to build, with excellent style and proportions, and all those flashy, cool weapons are fantastic. Aside from the fact that posing it often requires a lot of patience, once you've built it and set it in front of you, it's definitely a treat for both the hands and the eyes. Quite a few people have been waiting for the MG Seven Sword ever since the MG 00 Raiser came out, and this is absolutely a cool item that makes that wait worthwhile. As long as you don't wear yourself out trying to recreate every possible pose for a review like I did (^^;), it's a thoroughly satisfying kit. :-)
| Category | Rating | Analysis |
| Seam Lines | ★★★★★ | Even as a straight build, the weapons are nearly perfect. |
| Molding Color / Color Separation | ★★★★★ | True to MG standards, even the beam parts are carefully broken down. |
| Proportions | ★★★★★☆ | The cool weapons in harmony with the MG 00. A variation that looks better than the original. |
| Articulation | ★★★★★☆ | A-grade articulation, just like the 00 Raiser. |
| Joint Strength | ★★★★☆ | Joint strength is well done, but the locking could use a bit more firmness. |
| Internal Frame | ★★★★★ | An exemplary full-body frame. |
| Detail | ★★★★★ | For an MG, this is just the baseline score... |
| Weapons / Accessories | ★★★★★★ | The Seven Sword lives and dies by its weapons. Truly lives up to the name!! |
| Parts Count / Price | ★★★★★ | 438 parts total. 79.6 parts per ¥1,000. Plenty of content for the price. |
| Uniqueness | ★★★★★★ | The Seven Sword that looks even cooler than the main star, the 00 Raiser. |
| Dalong's Point : 105 pts. |
MG 00 Gundam Seven Sword/G | 2011. 9 | ¥5,900
AIThis page was translated by Claude Sonnet.