Following Gundam X, Gundam Double X has now been released as an MG. I half expected a DV variant of Gundam X to come out as a variation first, but Double X just went ahead and came out instead. ^^;
The basic body runners are reused as much as possible from Gundam X, so the excellent frame articulation quality carries over as well. It shows top-tier arm and leg bend articulation among MGs, and the armor barely gets in the way at all, making this a kit that's a real joy to pose.
That said, compared to Gundam X it's bulkier and has a lot more stuff hanging off it, so the overall joint strength feels a little lacking, which is a shame. As long as you balance the center of gravity properly, standing it upright isn't a big issue — but if you get the pose slightly wrong, the hip joints and ankles tend to give out (?) on you every now and then. On the plus side, the stand joint parts connect very securely, so posing it on an Action Base or similar is completely problem-free.
The highlight of Gundam Double X is the Satellite Cannon firing pose with all six reflectors and the eight energy radiator blades on the arms and legs fully deployed. Being 1/100 scale, it has a sense of impact that's on a completely different level from the HGAC. The energy radiator blades on the arms and legs in particular are a lot of fun — just open the cover and they automatically link and whoosh open and closed — and as a bonus, the beam saber handle mounts on the side skirts flex and move so the handles are super easy to attach and detach. It's the kind of meticulous MG-worthy gimmick work you'd expect.
That said, the fit on a few parts is a bit iffy. The clear green parts on the lower chest, the head antenna, and the clear cover parts on the reflectors all tend to pop off with even a minor knock. I had them fall off on me multiple times while taking photos, and eventually had no choice but to fix them in place with cement-free adhesive before continuing the shoot. The clear green chest parts in particular look like a flat-out design error to me — the fit is just that poor. It's a structural issue, and it's a bit surprising that Bandai has been making these kinds of mistakes every now and then lately..
To sum up, this is a kit that delivers proportions, articulation, and gimmicks that feel like the best possible representation of Gundam Double X. That said, compared to the squeaky-clean MG Gundam X, the joint strength on some joints feels a little short, and there are a few parts that pop off due to weak retention — so it falls just 1% short of a perfect score. It's unavoidable to some extent given the larger size, but with just a little improvement it could be a fully satisfying MG. :-)
| Category | Rating | Analysis |
| Seam Lines | ★★★★★ | Perfect, excluding the weapons |
| Molding Color / Color Separation | ★★★★★ | Clean and flawless finish |
| Proportions | ★★★★★ | Compared to the HGAC, it's clearly a more refined look befitting an MG |
| Articulation | ★★★★★ | Makes great use of the top-tier articulation of the inner frame. |
| Joint Strength | ★★★★☆ | The ankles and hip joints feel a little unstable, probably due to the larger backpack load |
| Internal Frame | ★★★★★ | The frame detail is ordinary, but the action capability is excellent. |
| Detail | ★★★★★ | Overall a clean MG-level finish. |
| Weapons / Accessories | ★★★★★ | The hologram reflectors and faithfully reproduced design details. |
| Parts Count / Price | ★★★★★ | 368 parts total. 81.8 parts per ¥1,000. Decent value for money. |
| Uniqueness | ★★★★★ | The Gundam X inner body is great, but all the extra add-ons put a bit of a strain on it. Still, it's a well-realized MG as Gundam Double X. |
| Dalong's Point : 99 pts. |
MG Gundam Double X | 2015. 3 | ¥4,900
AIThis page was translated by Claude Sonnet.