Following the Full Armor Gundam Thunderbolt Ver.Ka, the Psycho Zaku has now been released as a Ver.Ka as well. The Psycho Zaku was already the most striking of the visually spectacular Thunderbolt suits, and with the MG release adding an extra large rocket booster, it comes out with an absolutely insane amount of volume.
Opening the oversized box — the same size as the MG Sazabi 2.0 — you're immediately overwhelmed by the sheer number of 35 runners. Seeing all the duplicate runners for the weapons in particular is enough to make your head spin. When I counted it up, the total part count comes to 796 pieces — with nearly 100 leftover parts, it still holds the title of the highest part volume of any MG. (The Full Armor Unicorn's record of 715 parts has finally been broken!) And as you'd expect, the assembly and panel lining are no joke, and with the brutal wet decals that are a Ver.Ka trademark on top of that, this kit demands a serious amount of work. That said, the volume you get after finishing it exceeds expectations — it boasts an incredible length of over 50cm and a satisfyingly hefty weight.
The frame is based on the MG Zaku 2.0, as is well known, with some additional frames added specifically for the Psycho Zaku. Since the Zaku 2.0 frame was already a masterpiece, it still delivers excellent build feel, outstanding articulation, and solid joint strength. The MS-06R high-mobility armor in Johnny Ridden style has been designed from scratch as a completely new design.
This kit comes as a Premium Decal edition, which includes an extra sheet of wet decals in a shiny, reflective silver. You replace some of the regular wet decals with these, and having applied them myself, they do give a nice premium feel. However, since the premium decals aren't numbered, you have to carefully cross-reference the manual to find the matching decal by shape, which is a bit of a hassle. Also, the Premium Decal event held to commemorate the Psycho Zaku release was extended to other MG Ver.Ka kits as well — apparently a total of 8 Ver.Ka kits, including the Psycho Zaku, were released as Premium Decal editions.
Just like the previous MG Full Armor Gundam Thunderbolt Version, this kit uses vinyl bellows joints. They're applied not just to the forearms and knees, but also to the power cables on the head, waist, and legs. It's the first time I've seen bellows joints used on a Zaku's power cables — compared to the old bead-stringing method, it's much easier to work with and looks great, so I'm quite happy with it. Even just roughly scrunching them up gives a natural, convincing wrinkle effect that looks like it belongs there.
There's also a small change to the mono-eye movement — it now uses a linked movement gimmick similar to the HG Origin Gouf. Previously you'd rotate the mono-eye by opening the head or turning a lever under the neck, but on the Psycho Zaku, turning the head causes internal gears to link up and automatically rotate the mono-eye a bit further in the same direction. It's convenient since the mono-eye moves naturally without any extra fiddling, but for those who want to manually set the mono-eye direction, it might actually feel a bit inconvenient.
The highlight of the Psycho Zaku is ultimately the massive Rucksack backpack, the rocket boosters, and all the weapons hanging off it. On top of the already volume-packed HG, the addition of a large rocket booster that wasn't even on the HG makes it look absolutely incredible. The weapon layout is also different from the HG — the mounting direction of the bazooka and the placement of the Sturm Fausts have both been changed.
Looking at such a large and elaborate rear section, you'd naturally worry about how securely everything stays in place — but thankfully the design is well thought out, and the weapon mounting points hold very firmly. No weapons fall off when posing or moving the kit around, and it's at least more secure than the HG in that regard.
With a backpack this massive, you'd also worry about how well it connects to the body — but as shown in the review photos above, locking pins on both sides can be rotated using levers, allowing the body and backpack to connect perfectly. I'm not sure about everything else, but this sturdy backpack locking gimmick definitely deserves some praise. Also, given the large size and weight, a large display stand is included along with a solid, chunky joint part for stand use — it feels plenty stable when displayed in the air, which is another great touch.
In terms of sheer visual presence, the volume is unmatched, and the weapon mounting is solid — it really does show the kind of quality you'd want from a large kit. That said, it is a bit unstable when standing on a flat surface. A small support stand for the lower rocket boosters is provided for floor display, so it holds its angle well enough, but since the back is so heavy, if the body's center of gravity shifts even slightly left or right, it'll come crashing down sideways T_T
So as long as you keep the left-right balance in check it's fine, but it seems the Zaku 2.0 frame's joint strength struggles to hold against gravity when the weight becomes unbalanced. It actually feels more stable sitting on the display stand using the solid joint parts. It's a bit ironic that a kit this heavy is more stable in the air than on the ground.
Also, the swap-out hand parts are chunky and oversized, so the fingers themselves hold well — but the beam bazooka has too much play and is hard to grip properly, so you basically just have to rest it in the hand rather than actually hold it. The three-section articulated side skirts are a neat idea, but the connection points are weak and the skirt parts tend to fall off during posing. It's probably best to just glue those parts in place.
Anyway, the heavy load on the back can occasionally make the body's joints struggle, but on a display stand it doesn't seem to be much of an issue. Still, considering how large and complex this kit is, the overall stability — especially at the back — is at a pretty satisfying level.
If you're a fan of visually impressive kits, this is pretty much a must-have — it demands a serious amount of work, but it feels well worth the effort. The display space it takes up could be considered a downside, but if you love this kind of volume, it's a super-sized MG that delivers satisfaction to match :-)
| Category | Rating | Analysis |
| Seam Lines | ★★★★★ | Perfect except for part of the rocket boosters |
| Molding Color / Color Separation | ★★★★★ | Color separation is thorough right down to the verniers and foot anchors |
| Proportions | ★★★★★★★ | Unbeatable visual presence among all MGs |
| Articulation | ★★★★☆ | The Zaku 2.0 frame is great, but this isn't really a kit that shines in posing.. |
| Joint Strength | ★★★★ | The backpack connection is solid, but the body struggles under the weight. |
| Internal Frame | ★★★★★ | The best Zaku 2.0 + new frame |
| Detail | ★★★★★ | The volume overwhelms the detail |
| Weapons / Accessories | ★★★★★★★ | Way too many accessories. Absolutely loaded to the max. |
| Parts Count / Price | ★★★★★★★ | 796 parts total. 88.4 parts per ¥1,000. The highest part volume ever. |
| Uniqueness | ★★★★★★★ | The volume is almost absurdly over-the-top, but the visuals are undeniably overwhelming. |
| Dalong's Point : 113 pts. |
* The scoring system used only for MG has been carried over from First 1.0 twenty years ago,
so applying it uniformly even to the latest kits — whose quality has leveled up across the board — is honestly a bit ambiguous.
Since it's just my personal take and can't clearly capture the differences in kit quality over the years,
please don't read too much into it and just use it as a loose reference.
(For kits scoring above 100, take it to mean the quality is much better than kits of the past.)
MG Psycho Zaku [Thunderbolt] Ver.Ka | 2016. 12 | ¥9,400
AIThis page was translated by Claude Sonnet.