Following the Z'Gok, it's another seafood party~ the Gogg has been released right on its heels. Honestly, I thought this brutish design seemed too far off from ever getting the MG treatment, but they went ahead and pulled it off with quality that surpasses even the Z'Gok. The Gogg is a kit that'll stir up a lot of feelings for die-hard One Year War fans, but for the newer generation it might honestly look like a pretty ugly design.. Like a big dumb sumo wrestler? And those monster fingers;
The MG Gogg feels like one of those kits where Bandai's development team really put their heart into it. Knowing full well that this is an MS that only appeals to hardcore fans, it seems like they decided to stay faithful to the original design while pushing for top-tier quality.
First of all, the molded colors and color separation are naturally perfect.. and just like the Z'Gok, despite being a large, rounded design, seam lines are virtually nonexistent on the exterior. Large rounded parts like the legs and shoulders are handled as single solid pieces, and panel lines are used to hide everything that needs hiding. No seam lines in sight.. wow..
It also shows off an inner frame that's more refined and extensive than the Z'Gok's. One key difference though.. the Z'Gok was a kit that was notably designed to make outer armor removal easy, so checking out the inner frame was a breeze. But this Gogg, despite having a superior inner frame to the Z'Gok, is strangely difficult to get the outer armor off;; It's stiff and the panels just don't want to come off.. (especially around the torso) That's a drawback if anything.
And there's one thing that's genuinely puzzling.. On most MG-grade outer armor panels from around this era, the inside surfaces are packed with fine, detailed molding. The Z'Gok likewise has dense molding engraved on the inside of every outer armor panel.. but this Gogg is strangely inconsistent about it. The outer armor on the legs, head, and shoulders has solid interior molding, while the torso and thigh armor panels are completely bare inside. It's pretty rare to see armor with absolutely nothing on the inside like that. Why some panels have no interior molding while others are packed with detail is beyond me.. I'm starting to wonder if the development schedule was too tight and they just forgot. Either way, the frame detail is good enough that it's forgivable..
In terms of articulation, like the Dom before it, it moves quite dynamically for what its structure would suggest. Even the seemingly fixed head and ankles move quite a bit, and especially thanks to the flexible arms that can extend and retract, it holds poses really well. Every joint on the body is stiff enough that nothing flops around loosely. It's especially reassuring that the multi-jointed arm sections — which would be a real disaster if they were loose — are nice and stiff. ^^
The underwater navigation mode is very faithfully reproduced, and the feel of tucking the arms in is just superb. Everything clicks firmly into place with no slop, and the arms slide cleanly into the torso leaving just the hands exposed. The legs also properly implement that slight inward-gathering function. It's hard to call it a dramatic transformation, but hats off to the perfect recreation of the design specs~ clap clap clap.
Just like the Z'Gok, the Gogg comes with absolutely no separate weapons. It's the kind of kit where you're left with almost zero leftover parts when you're done. The part count is among the lowest of any MG, yet it's priced at ¥3,500. (The box is sized for a ¥4,000-class kit in terms of volume.) The contents might feel a bit sparse for an above-average priced MG, but just like the Z'Gok, efficient parts breakdown means everything is expressed fully, so the low part count and short build time are hard to call real negatives.
In conclusion, there may be some debate about value for money, but the quality itself is top-tier. The design is polarizing, sure, but the quality is genuinely outstanding. It really does seem like Bandai's development team has a deep affection for the One Year War era. I can't help but think sales would've been a lot better if it had been priced at ¥3,000.
In Korea, where interest in Gundam isn't all that deep or rooted in the classics, this seems to be an item that only appeals to older die-hard fans. The younger generation just doesn't have that nostalgia for One Year War stuff that's over 20 years old, after all. But for the old-school fans who do remember that era, it's an absolutely wonderful gift^^ It may not be popular, but it's a kit I really hope sells well. That's the only way we'll see more of the minor units get their own lineup.
| Category | Rating | Analysis |
| Seam Lines | ★★★★★ | Something this big with no seam lines;; The power of single-piece molding! |
| Molding Color / Color Separation | ★★★★★ | Molded colors and color separation — both perfect. |
| Proportions | ★★★★★ | Faithful to the Gogg. What can you do when it was always designed to look like this? |
| Articulation | ★★★★☆ | Surprisingly good leg articulation for its size. Freely poseable arm joint segments. |
| Joint Strength | ★★★★★ | The whole body is stiff. No slop anywhere. |
| Internal Frame | ★★★★★ | Beneath the simple exterior lies an incredibly detailed frame. |
| Detail | ★★★★☆ | Everything the Gogg needs is here, but.. the interior armor detail is a bit half-hearted. |
| Weapons / Accessories | ★★★★☆ | This one also has no weapons to speak of; Bonus points for the surprisingly thoughtful transformation feature! |
| Parts Count / Price | ★★★★ | 204 parts total. Parts per ¥1,000: 58.3. Low part count, but efficient breakdown! |
| Uniqueness | ★★★★★ | Quality that surpasses the Z'Gok. If you like the design, it's the best quality kit out there. |
| Dalong's Point : 95 pts. |
MG Gogg | 2003. 06 | ¥3,900
AIThis page was translated by Claude Sonnet.