MG XM-X1

Crossbone Gundam X1 Ver.Ka

Kit Review

Straight build +
partial painting + panel lining + decals

● Starting from a reuse of the MG F91

Ever since the MG F91 was released, the Crossbone Gundam was already anticipated as a color variant, and it didn't take long to get the MG treatment. Since they share the same frame in the source material, the kit shares the frame parts as well — but all the exterior parts have been completely swapped out. On top of that, a good chunk of the internal frame has been replaced too, so it's practically a brand-new kit rather than just a color variant of the F91. Think of it more as a kit that shares the basic frame skeleton.

Crossbone originates from a side-story manga spinoff of F91, and its pirate-inspired unique style had earned it a solid fanbase. This kit is the fourth Ver.Ka MG, with the design refined by Katoki Hajime. The original design had some slightly rounded elements, but sure enough, after passing through Katoki Hajime's hands, it transformed into a sleek, sharp-edged form overall.

First impression: this feels less like a color variant and more like a completely new kit. Open up the Ver.Ka-signature white box, and aside from the F and G runners, everything is brand-new tooling. And then there's that piece of cloth in the bag — the ABC cloak, reproduced in nylon. It somehow makes the whole thing feel a little luxurious ^^;

The base frame is borrowed from the F91, but the thighs, knee covers, ankles, and forearm sections have all been changed. And crucially, there's no torso frame — because the core fighter storage bay punches a big hole right through it, leaving no room for a frame. The frame detail feels a bit more rounded overall compared to the sharper F91, but I'd say it's more than adequate.

Since the frames are nearly identical, the articulation is decent — but compared to the F91, the ankle range of motion feels a bit narrower, and the skirt movement seems a little limited, so the overall articulation feels like a step down in practice. The shoulders don't raise up much either, and overall the articulation is more average than I expected, which is a bit disappointing. But it makes up for it with style.. ^^;

● The pressure of partial painting

The color separation on the wrists and side skirt armor — split in a way you don't often see in other Bandai kits — is pretty impressive, but this kit carries quite a few partial painting points for a modern release. The small verniers on the shoulders and the verniers on the cross brace are handled with seals, but the mismatch is pretty jarring. The difference between painting those parts and using the seals is quite significant. (See photos) The beam saber stub on the side of the head also needs yellow paint.. and most critically, the Zanbuster section where the color scheme is completely ignored is a serious issue. (-_-)

The Zanbuster — Crossbone's signature rifle — is supposed to be a combination of white with partial dark gray, but in this kit it comes out entirely in white (for easy painting, maybe??). The difference between painted and unpainted is especially stark with the Zanbuster, so for straight-build folks, this could be a pretty significant complaint. Sure, the design itself isn't the easiest to split into separate parts, but the end result in straight-build form is a bit rough.

● Options: Impressive weaponry. A somewhat disappointing cloak

The MG Crossbone comes with a more impressive set of options than most kits. The Zanbuster — a combination of the beam zanber and Buster Gun — looks great, and on top of the standard beam sabers, you've got the screw whip built into the X1 Kai's skirt, heat daggers that can be mounted on the soles of the feet or pulled out separately from the back of the calves, the extendable scissor anchor on the front skirt, beam weapons using the forearm armor structure, and more — a whole bunch of unusual weapons you don't often see in other kits.

And then there's the decisive highlight — the ABC (Anti Beam Coating) cloak. It's a quirky MS design where it walks around wearing a cloak, almost like Captain Harlock himself. The cloak material is reportedly a type of ultra-thin nylon — in short, it's actual fabric. One side is glossy and the other is matte, with the matte side facing outward. The attachment method is a bit unique, and getting it to stay on is a bit of a struggle T_T. It's also a little tricky to put on, and the attachment points aren't super tight, so when you try to pose the kit with the cloak on, it tends to pop right off. You're probably better off just standing it flat on a surface when draping the cloak.

The real problem with this cloak option is probably.. that it doesn't wrinkle well. It'd look so much better if it draped naturally with some folds, but as you can see in the photos, the material just lies flat due to its nature. It's the kind of material that won't hold wrinkles easily, so you'll need to research various techniques and force some folds into it. The sample photos in the manual look like they have nice wrinkles, but I'm sure whoever took those photos had quite a time getting it to look that way ^^; At least it's some consolation that it doesn't feel like cheap fabric —

Also, depending on your preference, this kit can be assembled in three configurations — the X1 base form, X1 Kai, or X1 Kai Kai — though the differences are limited to the chest emblem and the rear skirt armor. Still, the X1 Kai Kai version with its three-dimensional skull emblem looks way cooler than the base form with just decals. :-)

● Stylish..

The greatest virtue of this MG Crossbone Gundam is probably its style. The sleek design sharpened up nicely through Katoki Hajime's refinement, combined with the abundance of decals and seals you'd expect from a Ver.Ka — put it all together, and the finished look is genuinely impressive. Even though it's the protagonist of a side-story manga rather than the main continuity, it's got its own charisma and a style that's just so well put-together, it has broad appeal across both old and new fans.

The detail on the cross braces on the back is great too, and with some partial painting, decals, and panel lining, it really delivers a fantastic result. The range of motion is surprisingly wide as well — you can spread them out, fold them in, and bring them together to really amp up the dynamism of action poses.

The uniquely elongated core fighter unlike anything seen before also plays a big part. With its spacecraft-like silhouette and fine details, it brings a distinctive charm you won't find in other kits. Either way, since it was already a popular design well before release, getting the MG treatment was probably only a matter of time.

● Things that stick in my mind.

First, the price. The F91 was ¥3,200, and while the Laflesia stand was dropped and replaced with the unique cloak — so that's a wash — the rest of the parts count isn't all that different, yet it launched at a bumped-up ¥3,500. It's probably a price hike tied to the Ver.Ka brand name, but.. it's not exactly a designer fashion label — charging more just because it's Ver.Ka feels a little off, doesn't it?

The grip strength, which already felt a bit weak on the F91, can be largely fixed by gluing the hand parts in place. But somewhat puzzlingly, the palm peg holes on several weapons are too shallow, so they don't hold well. The beam zanber — the heaviest and hardest to support — is the worst offender. It's already a size that would be a struggle to hold even with a proper peg, but the hole for the peg is so shallow that it barely holds at all. In the end, holding it is such a struggle that you can't really get a proper action pose out of it. Drilling the hole a bit deeper does help somewhat, but why there's such an ambiguous design oversight like this is a bit.. head-scratching.

And then there are the many partial painting points. Flip that around, and the coloring in straight-build form feels lacking — which is another mark against it. The shoulder vernier holes in particular could easily have been done as separate parts, yet they were just glossed over, which is a little frustrating. It's actually a slight step back compared to the F91, which seemed to make a point of paying more attention to color separation — seemingly influenced by Kotobukiya kits.

● Steps forward and back from the MG F91

One of the MG F91's characteristics was its sharp parts issue — the shoulder parts in particular were so pointy that they could actually draw blood if you got poked. (I actually got poked and bled T_T) That kind of sharp-edged design clearly felt like it was influenced by Kotobukiya mecha kits. The Kotobukiya Super Robot Wars series molded their pointy bits to be genuinely needle-sharp — a little nerve-wracking to handle, but the detail definitely had a crisp, precise feel.

In Bandai's case, it's not that they lack the capability — it's that export safety standards for Europe and the US have led them to deliberately round off those edges. So it was actually quite surprising when the MG F91 suddenly came out with very sharp parts. On top of that, the F91 showed some impressive attention to detail by separating out all those tiny triangular parts that would normally just be covered with a seal.

This looked like a strategic move to counter Kotobukiya mecha kits' color separation. Seeing Kotobukiya kits get solid praise for their obsessively thorough color separation and sharp edge design — despite their so-so molded colors from being made in China — probably gave Bandai a nudge. In that sense, the F91 gave a strong impression that Bandai had found a worthy rival and was pushing itself to change.

But.. the MG Crossbone Gundam, which follows on from the F91, feels like a kit that rolls back all of those changes. The fine color separation is largely abandoned (the shoulder verniers being the prime example), and the sharp-edged feel is gone too. The somewhat stiff, polycap-free resistance that felt a bit much has also been greatly reduced. If the MG F91 left you feeling like something was a bit off, building the Crossbone should bring back that familiar Bandai assembly feel. :-)

In a word, it feels like a return to the familiar old Bandai feel. It's hard to say whether that's a good or bad thing.. maybe a mix of slight disappointment and relief? Like maybe just sticking to what they've always done isn't so bad after all. :-)

Anyway, the MG Crossbone Gundam is back as a very Bandai-like kit, and it's definitely avoided the pitfalls of the F91. The mold tolerance issue with the knee covers that drew the most complaints has been resolved with a more generous fit on the Crossbone. It slides in just fine even if you're a bit rough about it — though I'll admit I still spent about 10 seconds wondering whether to just jam it in or not when assembling it for the first time. ^^;

In particular, the awkward, uneven stiffness throughout the body that was so noticeable on the F91 seems to be relatively stable on the MG Crossbone. In other words, some of the side effects that appeared after switching from polycaps to ABS press joints have been improved. It's actually kind of impressive that they fixed it this quickly.

In the end, unlike the MG F91, there's nothing particularly tricky about assembling this kit — it seems to have become a proper "Bandai kit" that you can just build comfortably the same way you always have.

●  Cool ~

If I had to sum up the MG Crossbone in one word, it'd be: cool. Stylish design, solid detail, above-average articulation, a wide variety of weapons, and even a cloak. There are a few downsides, but the small yet charismatic style covers for a lot of them. Personally, I like it way more than its predecessor, the F91. And big thanks for making all the skull markings — which I was worried might just be handled with decals — into separate parts with clear three-dimensional depth!

Just like the old Wing Early Ver.Ka, Katoki Hajime's knack for modernizing existing designs in his own style is really something to appreciate. Among the four Ver.Ka kits released so far, this one stands out the most for taking the original style and upgrading it to boost its appeal as a product. Sure, the Ball Ver.Ka is also perfect quality, but honestly, in terms of "style," the Crossbone is a cut above.

As I said before, before release it looked like it might just be a variation of the MG F91, but once you actually build it, it feels like a completely different kit. That's because over 80% of the parts are new molds, and even the recycled frames have had their tolerance issues improved. You can just think of it as a brand new kit — no problem!

Anyway, I can let it slide if the price goes up a few hundred yen, but I really hope they keep pumping out more and more Ver.Ka releases, haha..

MG XM-X1  Crossbone Gundam X1 Ver.Ka
CategoryRatingAnalysis
Seam Lines★★★★★Solid one-piece armor and parts breakdown worthy of a modern kit.
Molding Color / Color Separation★★★★A soft, pearly white… but quite a few spot-painting areas, and they're pretty noticeable too. -_-
Proportions★★★★★Katoki Hajime delivers again~ the look is easily top-tier.
Articulation★★★★☆Articulation is great, as you'd expect from an F91 frame… but more restricted areas than the F91.
Joint Strength★★★★★A bit improved from the F91's awkward stiffness. Decent joint strength without polycaps.
Internal Frame★★★★☆Using the full F91 frame, but the body frame is omitted because of the core fighter.
Detail★★★★★Nothing to complain about overall.
Weapons / Accessories★★★★★A very wide variety of weapons. Perfect recreation of the specs. ABC cloak included!
Parts Count / Price★★★★☆303 parts total. Parts per ¥1,000: 86.6. That Ver.Ka brand pricing though…
Uniqueness★★★★★Smartly overcomes the F91's shortcomings. Small, but the style is top-notch.
Dalong's Point : 95 pts.

MG Crossbone Gundam X1 Ver.Ka | 2006. 9 | ¥3,900

AIThis page was translated by Claude Sonnet.