MG RX-0

Unicorn Gundam ~ Ver. Ka

Kit Review

Straight build
+ panel lining + decals

● A new Gundam steps into the spotlight

Alongside the announcement of the new TV series Gundam 00 (nicknamed "Dotdot"), a new original novel-based story called Gundam UC (Unicorn) was introduced. It was a Universal Century story headlined by the mechanical designs of Katoki Hajime, who had been handling the design and supervision for most Bandai Gunpla up to that point.

When Gundam Unicorn first appeared, it didn't seem to attract all that much attention. The design felt somewhat out of place, and a Gundam with a weird single horn... well. That said, the transformation into Destroy Mode — looking like it's gushing bright red blood from all over its body — was at least interesting in its own way. If it had stayed as just a novel, that probably would've been the end of it. But there was no way Bandai and Katoki Hajime were going to let that slide..

After the 100th MG Turn A Gundam, when MG Unicorn Gundam was announced for a lineup that had been neglected while everything went all-in on Gundam 00, the general reaction was pretty much "Huh?? Why is Unicorn getting an MG already..?" But the fact that it was going to be released as a Ver. Ka suggested something significant was coming, and interest really started building when it was revealed that the complex transformation gimmick would be fully implemented. The clincher was the claim that PG-level engineering had been packed into an MG-sized kit — for fans who had been waiting years for an ultra-detailed Gunpla, that was a pretty jaw-dropping statement.

Anyway, MG Unicorn Gundam launched with quite a bit of fanfare, expected to breathe new life into an MG lineup that had felt a bit flat for a while. For a relative newcomer to the Gundam universe to get fast-tracked to MG status while riding on the coattails of its father Katoki Hajime — that was pretty unprecedented treatment, no doubt about it :-)

● A bold new technical challenge — the triumph of the gimmick

To be blunt about it, MG Unicorn Gundam is a kit that was so focused on fully implementing an extremely complex transformation gimmick that articulation and various other aspects were sacrificed from the start. On the flip side, that one transformation gimmick alone delivers a genuinely impressive level of precision and uniqueness.

As Kawaguchi-meijin — known as the father of Gunpla — has said, the PG lineup, considered the ultimate in Gunpla, is said to prioritize whether a newly developed technology can be put to use over the kit subject itself. In other words, it's not a matter of "let's make this or that unit into a PG" — development only begins when there's a new technology that can be incorporated into the PG. (Well, I don't really know the full story behind the scenes..)

In that sense, this MG Unicorn does seem to align with the PG concept in many ways. By cleanly abandoning articulation and focusing purely on the technical recreation of the transformation gimmick, the end result is undeniably sensational.

Honestly, when I first saw the MG Unicorn's unique transformation — where literally everything from head to toe changes — I thought there was no way this could ever be pulled off as a kit. But then again, this is Katoki Hajime we're talking about... he obviously had the kit in mind from the start. To be more precise, it seems like the Unicorn's design itself was already conceived with the kit in mind, or perhaps the kit's structure was worked out first before the design was finalized. And since Katoki Hajime has such enormous influence over MG Gunpla, it goes without saying that a release under his own premium brand, Ver. Ka, was always part of the plan.

Since this full-body MS-to-MS transformation gimmick is being pulled off at 1/100 scale, the MG Unicorn's body is packed with more gimmicks than just about any other kit out there. When you pick it up, the first thing you notice is how surprisingly heavy it feels. I've covered the transformation process and how it works in detail with the photos above, so take a look — and as you can see, the outer armor is broken up into a crazy number of tiny pieces so that the pink psychoframe can be exposed all over the body.

Because of this transformation system, assembly is just a tiny bit more involved than usual — but as long as you follow the manual, there's really nothing that'll trip you up. They marketed it like you'd be totally lost without carefully reading the manual, but honestly, once you actually sit down and build it, it's not that hard of a kit. It's just that the parts are packed in pretty densely for the size, and there are quite a few of them — maybe about 10% more than the MG Destiny, give or take.

The transformation gimmick itself is something else, and the building experience is genuinely unique because of it. The slightly soft, well-seasoned ABS plastic has this satisfying feel to it, and there's a real joy in picking up all these tiny little parts — half the time you're not even sure what they are — and snapping them together one by one. Personally, I think the greatest strength of the MG Unicorn is exactly this: that distinctive, refined feel in your hands as you build it.

Sure, the fairly complex transformation does lead to a few questionable design choices here and there — but when you watch the whole intricate process unfold and think about how many rounds of trial and error must have gone into developing it... Katoki Hajime's stubbornness and craftsman's spirit really come through to the bone with this kit.

● Decal Hell

As any Gunpla enthusiast knows, the Ver. Ka series — the premium brand of Gunpla — is defined by its clean white box art, its equally white and luxurious manual, its high quality... and then there's Decal Hell-_-

Sure enough, the MG Unicorn comes loaded with a brutal amount of decals and seals, and I'd say it's probably the most of any kit ever released. In my case, I was going at a relatively quick pace, and it still took me roughly 4–5 hours without getting up to use the bathroom or moving an inch. It takes about as much effort as the actual assembly — and honestly the fatigue is worse — and you need to stay focused so you don't make mistakes.

Personally, whenever I apply seals, I always trim away the excess clear area around each small seal with a knife before sticking it on — that's the only way to make them look clean. Normally this is just a personal preference thing, but with the Ver. Ka brand, I'd say it's pretty much mandatory.

Same goes for other Ver. Ka kits — as you can see in the photo above, if you don't trim around every seal with a knife and leave only the actual image, the leftover clear film makes the whole thing look messier than if you hadn't bothered at all;; It's definitely a tedious process, but if you take about 30 minutes and carefully go through all the seals at once, it's really not that bad. I can't stress this enough — if you're planning to apply the seals without doing this, just don't.

That said, compared to other Ver. Ka kits, the surfaces here are wider and flatter, so application is a bit easier. The worst decal experience I've had was probably Wing Ver. Ka — not just because of the sheer volume, but because the surfaces were so small and narrow, and the kit itself was tiny, making it a real test of patience. And crucially, thanks to the pure white, minimalist design, you can really feel the payoff after all that work, and the pink psychoframe paired with the red seals looks absolutely great together.

It's a pain to apply, but the satisfaction afterward is definitely worth it. (Giving with one hand, taking with the other~)

● The Fantastic Destroy Mode

First of all, since the MG Unicorn's armor is broken up into so many small pieces, there's actually surprisingly little room for panel lining. There's a bit more to work with on the face, but on the body there's almost nowhere to put it. So instead of heavy double panel lines, I just did a light gray panel line on select areas.

Unicorn Mode goes for pure simplicity — there are almost no panel lines on the exterior at all. But the fragmented armor pieces give it this almost LEGO-like look, so it never feels boring. Really, what stands out is all the seals/decals plastered across the whole body.

The highlight of the Unicorn Gundam is definitely Destroy Mode... it's literally fan-tas-tic. It's a complete 180 from the understated Unicorn Mode — more flashy and dazzling than any other Gundam out there, and just plain "beautiful."There's really no way to put it into words, so I'll let the photos do the talking. Setting aside how impressive the transformation gimmick is, the visuals alone make this a 200% worthy purchase. Just my personal opinion, but... I wonder if the ladies might actually appreciate this one even more.

Sure, it kind of looks like it's bleeding all over, so if you wake up in the middle of the night and catch a glimpse of it you might get a bit of a fright — but either way, this is exactly what you'd call the pinnacle of visual spectacle. @o@

● The Downsides

As you can see in the photos, the MG Unicorn's articulation is about on par with the MG First 1.0 — it's noticeably poor compared to recent Gunpla releases. Don't expect anything from it in that department. It's a bit more flexible than the First 1.0, sure, but dynamic action poses like deep knee bends, squatting, or high kicks are completely out of the question. Even so, the knees only bend to about 80 degrees, which feels a bit rough... but I guess when you gain something, you lose something too, so there's not much you can do.

Joint strength is pretty decent overall, but... the ankle joints — the most important ones — are weak. T_T Honestly, this is my biggest complaint about this kit. The double-jointed ankles themselves aren't poorly made, but the body is large and densely packed inside (= heavy), so they struggle a bit under the weight. As a result, if you don't get the balance just right when standing it up, it'll topple forward or backward fairly often. If you find the right balance it usually stays up fine, but the moment you start posing it, problems start cropping up. It's definitely a shaky point. Ugh. Everything else is fine, but why did it have to be the ankles... T_T

And because of some of the more forced transformation steps, there are parts of the transformation that can be a bit tricky. The knee section doesn't always lock in cleanly during transformation, and flipping the front skirt out of the way takes a bit of effort. There are also a few slightly awkward moments in the arm transformation too... (a bit hard to explain in words...) That said, most parts lock in solidly once the transformation is complete, which is a relief.

Also, the part that holds the magazine in the rifle is a bit loose — it doesn't click in cleanly and keeps popping open — and the cockpit hatch gimmick feels a little wobbly too. When you try to open the hatch upward, it keeps drooping back down... ^^;

It's a matter of personal taste, but a lot of people point out that the legs are way too long. Especially in Destroy Mode, the legs are almost freakishly elongated. They definitely are long — though I personally don't think it looks bad enough to be a dealbreaker...

● Overall Verdict

I got so caught up in the transformation gimmick that I glossed over a few things — the Unicorn's weapons are really stylishly designed and have some great gimmicks. The individually assembled magazine and the way it connects is particularly fresh. The transformable shield looks great too, and the unique storage method for the beam sabers is really slick.

Building the MG Unicorn kind of reminds me of Kotobukiya — I think it's because the parts are broken up into so many tiny pieces. But the smooth, satisfying snap-fit feel is something where Bandai and Kotobukiya are still worlds apart. It's one of those "as expected from Bandai...!" moments. In a way, it almost feels like Katoki Hajime wanted to show the world, "if we're going to go this far with part breakdown, this is how it's done."

Personally, I've built most of Kotobukiya's kits, and every time I do, I'm reminded that having a high part count isn't what matters — the real skill is in expressing the same thing with the minimum number of parts necessary. Anyway, Kotobukiya has been improving a lot lately, so I hope they can give Bandai some healthy competition.

I went back and forth a lot on what score to give this... The poor articulation obviously knocks off a big chunk of points, and the weak ankles are something I can't just overlook — but I gave almost double the points back for the transformation gimmick, which showcases the developer's relentless craftsmanship, and for a uniqueness that nothing else can match. The final score: 99 points. The deliberate choice of 99 means that while this kit doesn't quite deliver the kind of perfect, flawless experience that would warrant a 100, it's absolutely worth it.

That said, since this isn't a classic Universal Century unit with a long-established fanbase... when you think about it objectively, the MG Unicorn is a newcomer, and it's not even from an anime series, so there's a chance it might end up being just a momentary sensation. Kind of like a Christmas present in the winter of 2007 — next year, something new will come along to take its place.

But I still want to give a round of applause to Bandai and Katoki Hajime for constantly challenging themselves with "new ideas." It's a genuinely impressive result that lives up to its ambitions, and it's remarkable that a company with such a dominant market share can still put out products with this kind of enthusiast-driven mindset. Even now, more than 20 years on, they're still giving Gunpla fans plenty to talk about and enjoy building. The MG Unicorn feels like a kit that marks a real milestone in Bandai's history of technological advancement — another turning point of challenge and achievement.

I know I'm overcomplicating things, but if you've been feeling a bit burned out on Gunpla lately, I'd recommend giving the MG Unicorn a try. Nothing else about it aside, that wonderfully bizarre uniqueness alone should be more than enough to cure your Gunpla fatigue. :-)
Warning: The elderly, those in poor health, and pregnant women are advised to refrain from applying Ver.Ka decals.

MG RX-0  Unicorn Gundam ~ Ver. Ka
CategoryRatingAnalysis
Seam Lines★★★★★The armor is split up into so many pieces that there's barely any room for seam lines to even show up..?
Molding Color / Color Separation★★★★★The color combo is so simple that there's not even a system injection to speak of..
Proportions★★★★☆Beautiful, but the legs are just a bit too long — no getting around it.
Articulation★★This kit wasn't designed with articulation in mind, so just don't expect any.
Joint Strength★★★★Everything's great overall, but the ankles just had to be weak... and that's a fatal flaw.
Internal Frame★★★★★A unique fluorescent frame unlike anything you've seen before — and probably won't see again.
Detail★★★★★Going for a clean, simple exterior, but the design is just so refined that it works..
Weapons / Accessories★★★★★The weapons' gimmicks and styling have a really slick, polished feel.
Parts Count / Price★★★★★390 parts total. 78 parts per ¥1,000. Worth every yen.
Uniqueness★★★★★
★★★★
A one-of-a-kind Gunpla fatigue cure that lets you feel the developer's stubbornness and Bandai's engineering prowess — absolutely unmatched when it comes to sheer uniqueness.
Dalong's Point : 99 pts.

MG Unicorn Gundam ~ Ver. Ka | 2007. 12 | ¥5,000

AIThis page was translated by Claude Sonnet.