Kit Review
Straight build
+ panel lining + decals
1. Unicorn Mode
As is well known, two types of head antennae are included: a fixed type for Unicorn Mode and a movable type for Destroy Mode.
The inside of the antennae is supposed to be yellow when spread open, and you're meant to apply gold glittery seals there.
They do give off a bit of a shine, but.. I think a light partial paint job would probably look better.
I didn't have any thinner on hand so I just went with the seals for now... (H-hey! No excuses...)
Oh, wait a sec though.. You need to be careful when removing the movable antennae from the runners.
At a glance, the connection point looks just like a leftover gate nub, so it's really easy to accidentally cut it off.
If you're not planning to build the Unicorn head in Destroy Mode, please be careful before you end up regretting it!!!..;;;
2. Weapons
The magazine is really unique — it's made by connecting five energy packs together, which gives it great depth and dimension.
There are 15 packs in total, so you can make three magazine sets.
The magazine can be detached and reattached in a unique way.
After removing the magazine, you can also push the connector in to hide it.
The rifle and bazooka can also be mounted in the center of the backpack.
The shield can be mounted there too, for reference. (See the Destroy Mode photos.)
3. Mechanic Frame
Armor removal shot. This kit has more individual armor pieces than any other kit I've seen.. In terms of armor part count alone, it's practically PG-level.
The inner frame. It's a wildly colorful frame, as you'd expect from Katoki Hajime. (Ah.. it's been a while..)
Yikes.. even with just the frame, that's the maximum articulation you're going to get.
This kit completely sacrifices articulation for the transformation.
But still, the knees not even bending 90 degrees without any armor on is a bit much..
Now this is the frame in Destroy Mode.
...... You can't really tell the difference just by looking, can you? ^^;
It might just feel like it got a little taller, but..
Since Destroy Mode is essentially the outer armor opening up like it's breaking apart,
it's hard to spot much difference at the frame level.
4. Actions - Unicorn mode
Ugh.. no matter how important the transformation is, that articulation is just painful... T_T
Seems like it's a step below even the MG First 1.0.
A classic draw pose. Even though the articulation seems lacking, it can pull off most poses well enough..
Mounted on a separately sold Action Base.
Just putting it on a stand doesn't automatically give you dynamic poses. OTL
That said, the ankle joints are weak, so having it on a stand is kind of necessary.
5. Transformation
The Unicorn Gundam is very much a transforming kit.. It's a unique one that transforms from MS to MS;
The transformation process is quite complex and intricate, so it seems safer to disassemble the body and transform it that way.
The key step of hiding the face mask works like shown above.
The top of the head opens upward from the back, and the mask can be folded inward and stored inside.
Seems like it drew inspiration from the MG F91.
Close the head back up, flip the cheek pieces 180 degrees and reattach them,
then spread the head antenna open and the head transformation is complete.
Whoever designed this must have really racked their brain...
The waist extends about 3mm, and a stopper on the back locks it in place.
That back stopper looks like a kind of support bracket for fixing the waist joint,
but here its main purpose is to lock the waist in place whether it's extended or folded.
Inside the stopper there are 2 fixing holes, so it can hold the waist in either of two positions.
Little clever tricks like this are hidden all over the kit to keep the complex transformation locked in place.
Spread the torso slightly to the sides and open the chest ducts. Then rotate the shoulder armor up 90 degrees and the transformation is done.
The sides of the torso can be stiff and hard to pull apart — it's easier to grab the shoulder fixing pins and pull from there.
Backpack transformation: open the verniers on both sides, then rotate the beam sabers to the standard Gundam position.
The hip joint also transforms slightly.. First you need to tilt the tailbone section at the back rearward to release the lock.
If you look closely, you'll see it's normally held in place by a fixing pin so it can't move.
Spread the legs apart, then close the tailbone section again, and the hip joints lock in a spread Y-shape.
And then.. finally..(?) lower the front armor and raise the crotch section, and the red frame is exposed to the outside.
This is why some people call Destroy Mode the "arousal mode"... (hey.. hey! )
Shoulder transformation. Lift the top of the shoulder up, then rotate the outer shoulder piece 90 degrees and it splits into 3 sections,
exposing the inner frame.
For the arm transformation, first pull the wrist down slightly, then pull the outer arm section outward.
Thigh transformation. Open the outer thigh armor wide to the side, extend the thigh, then close it back up.
Just like the waist locking gimmick, there are 2 holes in the frame so it doesn't accidentally fold back after extending.
The frame has 2 holes for the peg on the inner thigh to slot into depending on position.
The locking is very solid when extending or retracting.
The upper ankle section also extends slightly and exposes the frame,
and again, just like the waist and thighs, the side fixing pin slots into one of 2 holes depending on the situation.
You can really see a lot of thought went into keeping everything locked in place during transformation. Good work, Katoki Hajime.
Open the rear verniers and pull them downward, and linked to that motion, the red frame at the knee automatically pops out on its own.
I expected a lot of linked gimmicks during the transformation, but surprisingly this is the only true linked gimmick in the whole kit.
That said, the linkage alone isn't quite enough — you still need to manually pull the knee section that's been pushed out
all the way until you hear a "click."
At this point, the exposed frame causes the knee cover to open outward, and you fold it in 3 sections
There are pins and hooks on the pink frame that are supposed to clip in... but they just don't want to go in properly -_- (the yellow arrow areas)
It's not a huge deal if you just fold it roughly into place, but this seems to be one of the kit's design flaws.
The foot transformation is quite a bit more complex than it looks.
You raise the cover that was sitting beside the front foot and stand it up, then rotate the side cover 90 degrees downward,
prop the heel up high like a high heel, and angle the front foot slightly.
Between the high heels, the ankle extension, and the thigh extension, the legs end up more than 2cm longer.
The Unicorn already had pretty long legs to begin with, and in Destroy Mode they tend to get almost absurdly long.
6. Destroy mode
Wait, is this a composite shot..!?
A comparison photo of Unicorn Mode and Destroy Mode
High heels → ankle extension → thigh extension → hip joint → waist — a 5-hit combo "I wish I were taller!" ...is basically what it's screaming
The head height ends up nearly 3cm taller.
(Though in Unicorn Mode the single horn sticks up, so the actual display height difference isn't that dramatic..;;)
Face and torso shots. Surprisingly good-looking actually...
But those gold stickers really do stand out way more than expected -_-;
Action po~se.
The articulation is still terrible of course.. but striking a pose in Destroy Mode does make it look at least a bit more dynamic.
Which means... you can pull off this weird dual-wield pose where one hand is holding two sabers at once;;;
Mounted on the stand.
The articulation isn't really there to make the stand necessary,
but the ankle joints are weak, so having it on the stand is a lot more reassuring.
7. ETC & Final Thoughts
Alongside the standard-size Gundam (RX-78).
You can get a sense of the height difference between the two modes. Either way, it's clearly bigger than the First.
Compared to the MG Hi-Nu, which seems to be roughly similar in size.
The Hi-Nu was already a pretty white kit, but standing next to the paper-white Unicorn, it looks kind of dull by comparison;







































































































































































