* The base body of this kit is identical to the 00 Gundam from the PG 00 Raiser, aside from a few armor pieces. So for a full rundown of the special gimmicks and structural features, please refer to the PG 00 Raiser parts review and completed kit review— section-by-section reviews that overlap with the previous kit have been kept brief, so please keep that in mind.
2018 brings us the PG 00 Gundam Seven Sword/G. It's essentially the PG 00 Raiser with the 0 Raiser box swapped out for a weapons pack box — at first glance it almost looks like something that could've come out as a Club G release. Presumably the MG Seven Sword sold really well, because this one got a full retail release without hesitation.
Since the base body is nearly identical to the original, all the characteristics carry over — including the clutch joints applied at four points: the shoulders, elbows, wrists, and knees. They're effective at preventing the joints from going loose, but the downside is you have to press down on each joint every time you want to move it, which gets a bit annoying. That said, once you lock a pose in it holds really firmly. The one disappointment is that the clutch joints weren't applied to the hip joints and ankles, which are arguably the more important spots.
The special LED unit in the GN Drive that spins and lights up is also carried over as-is. The PG 00 Raiser included a CR2032 battery, but this kit doesn't come with one. There are also two small LED units for the head and GN Buster Sword II, and again, batteries are sold separately.
The additional weapons for the Seven Sword/G configuration are faithfully reproduced and well done overall — roughly on par with the MG Seven Sword/G in terms of functionality. Flip that around and it says a lot about how good the MG was. That said, the gimmick where expanding the GN Buster Sword II automatically causes the surrounding parts to pop out in sync is genuinely PG-worthy. It folds and unfolds with a satisfying, precise click-click motion — almost like a Transformer transforming. The GN Buster Sword II's LED unit, the GN Katar's various combination gimmicks, and the GN Sword II Long/Short gimmicks are all implemented the same way as on the MG.
The GN Buster Sword II is so large and heavy that the articulated hands don't have enough grip strength to hold it, so a set of fixed hands is included as well. The GN Sword II Blaster also has a locking gimmick where it attaches to the arm from above or below, so the stability issue with the large weapons is handled well — which is a relief. The GN Sword II Long/Short and GN Katar also peg into the palm holes, so they're reasonably secure, but they can pop off with a nudge, so be careful. There's also a clear stand included to support the large weapons, which comes in handy when posing with the GN Buster Sword II and GN Sword II Blaster.
Overall, the sheer size compared to the MG and the imposing presence that comes with all those flashy weapons really drives home the feeling of "yep, this is a PG!" The impact you get from the stylish weapons and dynamic poses is genuinely impressive. The arm and leg articulation is top-notch, but it's also a kit that takes some effort to pose.
The clutch joint areas hold fine, but the foot grip — even with rubber pads on the soles — is a bit iffy. The feet are small, so anything even slightly dynamic tends to throw off the center of gravity and the kit wants to topple forward or backward. Spreading the legs wide is also tricky because the ankle's front-to-back range of motion is limited, making it hard to keep it standing flat on the ground — and it's not exactly the right size or weight to sit on a regular action stand either. On top of that, the GN Sword II Long/Short mounted on the side skirts tend to fall off whenever you're adjusting a pose, so getting a good pose set up takes a fair bit of fiddling.
Standing it straight upright isn't much of a problem, but the moment you try to spread the legs even a little for a pose, you end up spending a lot of time fighting with the balance. One silver lining is that when the GN Buster Sword II and GN Sword II Blaster are mounted on the GN Drive, they're long enough to touch the ground and act as supports on their own — but either way, pulling off a really dynamic pose is harder than you'd expect.
Assembly-wise, it's also a bit more demanding than recent PGs and really requires you to read the manual carefully. It's slightly less convenient to build than its predecessor, the PG Exia — which is kind of unavoidable given that it's a re-use of a 9-year-old PG.
The Seven Sword gimmicks feel like a scaled-up copy of the MG, and the reuse of an existing kit does make it feel a little less fresh — but even so, the sheer volume and sleek style of the finished build is deeply satisfying. Once you've gone through the effort of getting a pose set up, the result is genuinely jaw-dropping. All in all, if you were a fan of the Seven Sword's flashy style, this is a PG you'll have a good time with :-)
PG 00 Gundam Seven Sword/G | 2018.12 | ¥23,000
AIThis page was translated by Claude Sonnet.