RG RX-78-2

Gundam

Kit Review

Straight build
+ panel lining + decals

This is what a
30th anniversary kit should be!

In 2010, Bandai released a number of special kits to celebrate the 30th anniversary of Gunpla, but none of them really felt all that special. The 30th Anniversary HG First Gundam was fresh, sure, but quality-wise it was pretty ordinary and didn't make much of an impact.. The 30th Anniversary MG clear color event also just reeked of a cash grab. I kept thinking that a 30th anniversary should at least deliver some kind of culture shock.. and now, finally, that kit has arrived!

As part of a project to push 1/144 scale to the extreme, Bandai suddenly announced a new grade called RG (Real Grade), and the first release was naturally the First Gundam. Bandai was hyping it up heavily even before launch — with a confidence that came out of nowhere — but a lot of Gunpla fans reacted with a bit of a side-eye, like "why are they so insistent on keeping it that small?" That said, there was also a sense of anticipation, since Bandai has surprised us plenty of times before, and surely they had something new up their sleeve..

Now that I've actually cracked open this much-talked-about RG, I can say — this kit genuinely delivers a "culture shock." It's not a perfect kit by any means, but in so many ways it makes your hair stand on end, sends a cold shiver down your spine, and leaves you feeling equal parts thrilled and baffled. The exclamation I kept muttering throughout the build was this:

Wait. This is
really 1/144???!?!??

A fair amount of info about this kit was out there beforehand, but there's a huge difference between seeing and reading about something versus actually building it. I already knew about the incredible parts breakdown, the full-body inner frame, the impressive articulation, the elaborate seals and all that.. but the culture shock of actually getting your hands on it and feeling it for yourself is on a completely different level..

This kit was conceived from the start to pursue a 1/144 scale that feels like an MG, and to that end, it throws in absolutely everything — a full-body inner frame, all kinds of slide gimmicks, perfect color separation, and single-piece molding as premium molding options. Actually, to be blunt, the technology used here is clearly one or two levels above your typical MG, so it ends up feeling more like building a PG than anything else.

● The jaw-dropping full-body articulated frame + articulation

The most stunning thing is, without a doubt, the articulated frame that makes up the entire body. This is Bandai — the emperor of injection molding — showing off the same kind of technology that blew everyone away back in the PG and MG First 1.5. Two types of plastic with subtly different melting points are cleverly molded together, embedding articulated joints throughout a single part on the runner. But what's used in the RG is far more refined and complex than what was used in those older PG/MG kits. That's probably a reflection of how much the technology has advanced over the years — there are an incredible number of articulated points built right into the single-piece parts themselves, and it even pulls off something like the knee slide interlock gimmick without any assembly required, since the gimmick is literally molded right in. Absolutely mind-blowing.

And it's not just the major sections like the legs and arms — the fingers, the soles of the feet, even minor details like the beam saber mounting pins, all the key articulated parts of the body are molded as part of the articulated frame. As a result, this kit needs absolutely no polycaps whatsoever. The fact that such a bold technical achievement was pulled off at 1/144 scale is just astonishing. Then again, maybe the smaller scale actually made it more feasible since there's less stress on the joints and fewer durability concerns... Either way, it's genuinely shocking and thrilling stuff.

The level of panel separation on the armor parts is also insane — enough to make most MGs look laughably simple by comparison. And to maximize the effect of all that split armor, the white armor pieces are divided into three shades: pure white, slightly gray, and a slightly off-white/yellowish white. Even just in a straight build, you can really feel how extensively the parts are broken up, and fundamentally, this color combination comes from carrying over the design and color concept of the 1:1 Gundam that went from Odaiba to Shizuoka.

The articulation is also top-tier — you'd have to compare it to the latest MG/PG kits to find anything on the same level. Full limb folding is of course there, and all the various slide armor pieces are beautifully reproduced, making posing a real treat. Some joints feel a little iffy in terms of joint strength, but overall the joint strength is solid.

● Premium gimmicks and options

The RG is 1/144 scale, but you can clearly see that significant development costs were poured into making a kit that surpasses most MGs. In short, it's a declaration that every available technique will be used — just look at the bazooka parts, all molded in single pieces just like the latest MGs. The color separation is perfect, single-piece molding is used throughout, and the detail on the magazine section is arguably better than what you'd find on an MG. The beam rifle even goes so far as to reproduce the inner frame — a level of arrogance I can respect.

Every time a First Gundam kit comes out, the question of whether the Core Fighter and Core Block are reproduced is always a big deal — and sure enough, the RG goes beyond the limits of 1/144 scale by reproducing a transformable Core Fighter that can actually be stored inside the body. The Core Fighter itself has an opening canopy, and the cockpit hatch opening on the body is implemented as if it's the most natural thing in the world.

There's one more new addition to the Core Block reproduction: like the MG and PG, you can store either a fixed-type or Core Fighter-type core block, but the difference here is that the fixed-type core block has two ball joints built into it. In other words, if you insert the fixed-type core block into the waist instead of the non-articulating Core Fighter, it actually functions as a waist joint with some range of motion. It's a truly remarkable idea that you haven't seen in even PG or MG kits — though the range of motion isn't all that wide, so it's not super noticeable, which is a bit of a shame.

With 1/144 kits, it's generally been taken for granted that weapon mounting points and transformation gimmicks are handled with swap-out parts, but not with the RG. The bazooka mount on the rear, the Core Fighter transformation gimmick — every single gimmick uses its own built-in articulation rather than swappable parts. In other words, the excuse that "it couldn't be done because of the small scale" was just that — an excuse (^^;) — and it was really just about saving development costs and keeping things simple. In that sense, it's clear that this RG was designed with the intent to implement every technique that had been held back all this time.

The sticker seals are also a cut above anything I've seen before — super high quality, with shiny silver and copper seals as well as excellent clear seals. There's also a lot more of them than you'd get with most MGs, and since the color scheme is already striking, adding the seals on top of that takes the flashiness to another level entirely.

● It can't be perfect

In terms of gimmicks and overall construction, this is a kit that deserves the word "fantastic" plastered all over it dozens of times — but it couldn't be perfect.

First off, thanks to the sheer number of precision gimmicks and articulated parts, the kit feels a bit unstable when you're handling it overall. There are so many things moving around that when you try to get it into a pose and stand it up, there's a lot to fiddle with. Put another way, the pose tends to fall apart easily. It's probably unavoidable given how many articulated parts there are, but it's definitely not something you can call a strong point. The feet in particular, with their triple articulation, are great in theory... but the ground contact feels a bit iffy, probably because of all those moving parts. You can get it to stand without too much trouble once you dial in the pose, but there's just no sense of the feet firmly planted on the ground. It kind of feels like it's standing on tiptoe?

On top of that, the shield mounting pin can feel a bit loose. Some people might be puzzled to find that the part that plugs into the forearm doesn't hold properly — in that case, it's because the skeleton or armor of the left and right forearms have been swapped. They look symmetrical but are actually slightly different, so try disassembling and reassembling them carefully with the manual to tell left from right, and the shield should hold. That said, even when assembled correctly, the hold isn't exactly rock-solid, so a simple fix like wrapping a bit of tape around the mounting point — like I did — might be a good idea.

Beyond the shield, the beam rifle, bazooka, and beam saber also have pegs to lock into the palm hole like on an MG... but overall, getting them to hold isn't all that easy. They do lock in, but you'll have to wrestle with them quite a bit to get them in. Overall, the weapon mounting on this kit leaves something to be desired.

The biggest inconvenience by far is the sheer number of parts — especially the tiny ones. Because so many parts are crammed into such a small scale, there's a very high chance of one or two small parts flying off into the void when you're cutting, cleaning up, or assembling them. I personally lost and found certain parts multiple times during the build... I thought I'd been toughened up by Kotobukiya's Armored Core series, but yeah, you still need to be careful. (The Armored Core kit parts are genuinely microscopic...)

And the weird thing is... you know they're hard to find once they go flying, but even just gently dropping one while cleaning it up can have you searching for over 10 minutes =.=; It didn't happen much with other Bandai kits I've built before, but I really struggled hunting down parts on this one. In my case, the F-1 part near the knee and E-29, E-30 kept disappearing on me, so heads up on those.

Also, when handling the articulated frame for the arm section... the manual tells you to remove two parts that look like leftover parts sticking out of the upper arm — do NOT throw these away. These parts are actually for mounting the shield, so if you lose them, your shield will be floating in mid-air ^^; If you can't read Japanese and toss them by accident, you're going to have a bad time, so please be careful.

There are also some things to watch out for when applying the ultra-high-quality seals. Despite being 1/144, the kit comes with an enormous number of stickers — almost Ver.Ka levels in terms of quantity. Of course, being stickers, they're not hard to apply, and the borders around the seals are minimized so sticking them all on as-is doesn't cause any major issues. However, because the seals are small, there's a pretty high chance of losing one when you're peeling it off. And being high-quality seals, they're thicker and springier than usual — unlike regular Bandai seals, they have a tendency to go *ping* and fly off when you try to peel them with the tip of a cutter. I'd recommend peeling them off slowly and carefully, and I ended up losing one that I never found and couldn't apply... (If you spot which seal is missing from the review photos, you're seriously impressive... lol)

There are also minor issues like the front/rear skirts and backpack vernier parts popping off easily, but these problems tend to get overshadowed by the overall quality, and once the kit is finished, they don't feel like that big a deal ^^;

● The "AVATAR" of the Gunpla world

The RG First is, in a word, what it feels like to have every last cutting-edge design and molding technique Bandai has to offer all in one place. Despite being the small 1/144 scale, Bandai poured in every technique at their disposal without holding anything back, resulting in an absolutely extraordinary kit that surpasses most MGs and delivers quality that's practically on par with a PG. It's that feeling of "so this is what Bandai can do when they go all out." I know a little about injection molding from my own work, and the techniques used in this kit are almost criminal — especially for the price. How is something like this only ¥2,500...

Of course, some of you might hesitate because of its small size despite the incredible gimmicks, and if you have large hands and don't enjoy assembling tiny parts, this might be a kit to avoid. But setting those personal preferences aside, the biggest appeal of this kit is the sheer "culture shock" — the kind that makes your hair stand on end. Looking at photos, hearing about it, reading reviews — none of that gets you even 10% of the way there. Actually building it is a completely different experience. What you see, hear, and imagine versus what you feel with your own hands — they're worlds apart. That feeling you can only get by building it yourself... maybe that's the real charm of plastic models.

I think this kit is going to become the "Avatar" of the Gunpla world. Just like that critic who said you can't talk about movies for the next few years without having seen "Avatar," I'd say you can't really talk about Gunpla for a while without having built an RG. I have a feeling I'll be referencing the RG — Bandai's showcase of technology — countless times in my future reviews of other kits.

I don't know about everything else, but this is the first kit in my life where I can genuinely feel that Bandai spared absolutely no expense on development. Getting a PG-level experience for just ¥2,500 — that might just be something to be grateful for. If you want to experience the shock of what truly insane quality feels like, go ahead and wishlist it!

RG Gundam | 2010. 7 | ¥2,500

AIThis page was translated by Claude Sonnet.