1/60 Real Detail ZGMF-X56S/α

Force Impulse Gundam

Kit Review

Straight build +
partial painting + panel lining + decals

Hot on the heels of the HG and 1/100, the Force Impulse Gundam got a Real Detail 1/60 release in no time at all. Looks like they were trying to make a big splash right from the start, pumping out kits one after another within a month or two of the show's premiere;; Just like the Strike before it, even at 1/60 scale this is essentially an enlarged copy of the 1/100 with a nearly identical lineup. That said, compared to the old Strike days, there are some interesting attempts here that almost feel like they're taking a page from the PG playbook.

First off, they've used fluorescent-style clear parts to give off an LED-like glow effect. If you pop open the small cover on the back of the head and shine some light in, the eyes and the camera section on top of the head light up with a brilliance that rivals an actual LED. Even without opening the back cover, just a little bit of ambient light seeping in gives the whole thing a glowing feel — it's a pretty fascinating structure. So under any kind of lighting, the eyes appear to glow softly and continuously. It's a bit hard to grasp from a description alone without seeing it in person, but either way, it's a genuinely unique idea that makes it look like the eyes are always lit up wherever there's a light source.

Second, they've made an attempt at recreating part of the inner mechanical frame. There's a surprisingly detailed frame running through the torso interior, shoulders, front skirts, both sides of the lower legs, and the front of the feet — and on top of that, the armor panels over the frame are intentionally designed to be easy to remove so you can get a good look at it. In other words, rather than just hiding it away, the idea is that you can pop off the outer armor whenever you want and check it out. It's only a partial frame, but the level of detail is nothing to scoff at.

Third, they've incorporated semi-transparent clear parts. Light blue translucent parts are used on the chest, shoulder verniers, and front skirts — and the front skirt section in particular is designed so the inner frame subtly shows through. It might not be everyone's cup of tea material-wise, but it's a pretty fresh idea in its own right. In person, it actually looks quite nice.

Aside from those three things, it's similar to the previous Strike and Freedom RD series, but one thing I really appreciate is that the overall joint strength is much stiffer than the RD Strike — there's not a single loose spot anywhere. The molded colors are also a step up from before and look really good. The white is clean and beautiful, and the blue came out without any weird color cast. Color separation is pretty much on par with the 1/100. The main additions at 1/60 are the chest V-fin being separated out in yellow, and the gray verniers on the Force pack being broken out as separate parts.

Overall the external color separation has become nearly perfect, but the Core Splendor's color scheme is so complex that it's not much different from the 1/100 in that regard. Without at least some partial painting, it looks a bit bare and awkward. On the plus side, the cockpit hatch also uses fluorescent-style clear parts and can actually open and close. Everything else about the Core Splendor's transformation and structure is identical to the 1/100.

The shield slides and folds in all four directions — top, bottom, left, and right — which sets it apart from the HG and 1/100 where the parts were simply removable. The power of a large scale kit! The Armor Schneider also folds up and has color separation built in, so it looks much better than before.

One thing I just can't wrap my head around — as shown in the photos above — is the absence of the Silhouette Flyer, the nose craft that combines with the Force pack to form the Silhouette Force configuration. It was included in both the 1/144 HG and the 1/100, so it's hard to understand why it was left out here. The connection point between the Force pack and the Silhouette Flyer is structured differently from the HG and 1/100 — and looking closely, it's clear that compatibility with the Silhouette Flyer wasn't even considered in the design. That basically means they deliberately excluded it from the start. But why on earth would they do that? -_-

Overall articulation isn't anything to get excited about — it's roughly on par with the 1/100 — but since this thing has a build that's a whopping 30cm wide, even a slight pose looks pretty impressive. The joints are so solid and hold position so well that I have to give it extra points for that again.

Setting aside personal taste, in terms of quality this kit is a step above the previous RD series. The fact that a regular 1/60 scale kit is boldly trying to ape the PG isn't really something to complain about. (Of course it still falls well short of an actual PG, naturally.) Excellent molded colors, solid joints, the inclusion of inner frame details and fluorescent clear parts — in terms of kit quality, this is definitely worth a high score for the price.

As shown in the runner shots, looking at the complex system injection block diagram, it's clear that Sword and other equipment pack versions will also be released at 1/60. Personally, I'd say the Force pack is actually the weak point of the Force Impulse — it's just too wide to store easily;; (It would've been great if the wings could fold!) It feels like it has way less visual impact compared to the Sword pack. I wouldn't be surprised if the RD Sword Impulse ends up being the more popular release when it comes out.

Either way, this is a kit with a lot of genuinely interesting things going for it. It feels like things are slowly but surely improving with each release.
If you like the look of it, this is a kit you're unlikely to regret in terms of quality. ^^

1/60 Real Detail Force Impulse Gundam | 2004. 12 | ¥5,000

AIThis page was translated by Claude Sonnet.